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private:roleplaying:mechanics:genericscifi:front_page [2020/02/02 16:38] admin [Starting your character] |
private:roleplaying:mechanics:genericscifi:front_page [2020/03/07 17:30] (current) admin |
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| - Create a new " | - Create a new " | ||
| - Create a new " | - Create a new " | ||
| - | - Fill out your Concept | + | - Fill out your Concept: |
| - | - Choose your Skills. | + | - include a single strength And weakness. |
| + | - You have an additional strength/ | ||
| + | - Choose your Skills. | ||
| + | - +2, +1, 0, -1, -2 | ||
| + | - or +1, 0, 0, -1 | ||
| - Notable equipment. | - Notable equipment. | ||
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| Three cases when deciding if your character has an item/ | Three cases when deciding if your character has an item/ | ||
| - | - It makes a reasonable amount of sense, | + | - It aligns reasonably with your concept: |
| - | - If is a stretch. | + | - It is counter to your concept: |
| - | - It is counter to your concept. | + | - It is a stretch: |
| ==== Strengths and weaknesses ==== | ==== Strengths and weaknesses ==== | ||
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| ===== Skills ===== | ===== Skills ===== | ||
| Actions in this game typically rely on one of the following skills: | Actions in this game typically rely on one of the following skills: | ||
| - | * Education - Formal education. | + | * <del>Education - Formal education. |
| - | * Experience - Training by hard knocks. | + | * Experience - Training by hard knocks. |
| + | * Knowledge - Education, literacy, experience, life on the streets | ||
| * Grit - Focus, discipline, determination, | * Grit - Focus, discipline, determination, | ||
| * Athleticism - Your physical abilities. | * Athleticism - Your physical abilities. | ||
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| * logistics - cargo, supplies, resource management | * logistics - cargo, supplies, resource management | ||
| * mission specialists - scientists, diplomats | * mission specialists - scientists, diplomats | ||
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| + | ====== Setting expectations ====== | ||
| + | At the beginning of the first session, address the following: | ||
| + | * High or low-pulp. | ||
| + | * Lethality, | ||
| + | * amount of realism, | ||
| + | * amount of silliness, | ||
| + | * your ability to strongly influence the world | ||
| + | * Setting : Sci-fi, fantasy, etc. | ||
| + | * Soft/ | ||
| + | * specific technologies/ | ||
| + | * | ||
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